• June 15, 2026

INNOVET LATAM travels to Guatemala, in a further demonstration of the value of international cooperation between Europe and Latin America

The experience served to reinforce the international nature of the consortium of organisations involved in the project, and once again highlighted the importance of creating sustainable collaborative networks between educational institutions, …

ITSFA Hosts HYPATIA Focus Point to Promote Women’s Digital Inclusion and Skills Development

IT Solutions For All organized a HYPATIA Focus Point at the Casa de la Juventud of Alhaurín de la Torre, bringing together a group of young participants to explore innovative digital …

START CUP ACADEMY Successfully Holds Second Piloting Session in Alhaurín with Youth, Job Seekers, and Entrepreneurs

The START CUP ACADEMY project successfully carried out its second piloting session on 19 May 2026 at the Youth Center of Alhaurín, in collaboration with the associated partner ARRABAL-AID. The session gathered 13 participants, including young people, job seekers, aspiring …

Internet Web Solutions hosts two BT4VET multiplier events in collaboration with associated partner Arrabal

Málaga, Spain – 19 May 2026 — Internet Web Solutions had the opportunity to organise and hold two multiplier events for the BT4VET – Business Transformation of VET project, in collaboration with the project’s …

START CUP ACADEMY Multiplier Event Successfully Held in Málaga

Internet Web Solutions (IWS), in collaboration with its associated partner ARRABAL-AID, successfully organized a Multiplier Event for the European project START CUP ACADEMY at ARRABAL’s premises in Málaga. The event gathered 24 participants, including beneficiaries, stakeholders, trainers, …

After finishing the development of the training and the GENIE board and online game all project partners are now starting to deliver the training and game in the validation activities to involve at least 150 beneficiaries until October 2023. The target group of the test & validation are microentrepreneurs, leaders of micro and small enterprises as well as their employees.

The aim of the test & validation phase within the GENIE project is to ensure the quality, reliability, and correctness of the training and the game. It is a crucial step in the development lifecycle that involves verifying that the product meets the specified requirements and performs as expected.

The primary goals of the testing and validation include:

  • Detecting defects as it helps
  • Ensuring functionality
  • Verifying reliability
  • Enhancing quality
  • Validating user expectations
  • Compliance and standards
  • Risk mitigation


Ultimately, the aim of testing and validation is to deliver a reliable, high-quality product or system that meets the needs and expectations of its users while minimizing risks and ensuring compliance with relevant standards. This is the real-operational environment testing of the results aimed at collecting feedback from users on content, delivery means, depth and relevance of the modules, user friendliness of the boardgame, functionalities of the OER Platform, etc. Users who are interested in the training and the online game can access the platform without login requirements: https://genieproject.eu/training.php?lang=EN. At completion of the course, they can use a feedback form to provide information on the user friendliness of the training course. Upon completing the training course and the quiz at the end they can also prompt the OER Platform to develop an attendance certificate.

Author

info@internetwebsolutions.es
Facebook
Twitter
YouTube
Instagram