• July 27, 2024

Start-cup Academy Project platform is now available

The Start-cup Academy official website represents a repository of the project’s outputs, results, news and contacts, and will be the OER platform for target groups to access all the resources and …

JUST successfully completes test & validation sessions for the project’s training resources

The Erasmus+ co-funded JUST project celebrates the successful completion of test and validation (T&V) sessions conducted by project partners to evaluate the effectiveness of the newly JUST multilingual training programme. This …

The BOOMER consortium held its third face-to-face meeting in Malaga

On 31 May 2024, the consortium in charge of implementing the project BOOMER – Booming digital literacy skills among elderly population, held its third transnational meeting in Malaga, Spain. Hosted by …

JUST Project releases the Green Paper: a wealth of knowledge for strengthening collaboration between SMEs and HEIs

The JUST project presents the release of its Green Paper, a comprehensive document that consolidates lessons learned and insights acquired during project implementation. The Green Paper serves as a repository of …

JUST project produced essential resources for university-SME collaboration

The Erasmus+ co-funded JUST project is excited to announce the release of the final deliverables of Project Result 2, offering a suite of practical resources designed to facilitate the creation and …

After finishing the development of the training and the GENIE board and online game all project partners are now starting to deliver the training and game in the validation activities to involve at least 150 beneficiaries until October 2023. The target group of the test & validation are microentrepreneurs, leaders of micro and small enterprises as well as their employees.

The aim of the test & validation phase within the GENIE project is to ensure the quality, reliability, and correctness of the training and the game. It is a crucial step in the development lifecycle that involves verifying that the product meets the specified requirements and performs as expected.

The primary goals of the testing and validation include:

  • Detecting defects as it helps
  • Ensuring functionality
  • Verifying reliability
  • Enhancing quality
  • Validating user expectations
  • Compliance and standards
  • Risk mitigation


Ultimately, the aim of testing and validation is to deliver a reliable, high-quality product or system that meets the needs and expectations of its users while minimizing risks and ensuring compliance with relevant standards. This is the real-operational environment testing of the results aimed at collecting feedback from users on content, delivery means, depth and relevance of the modules, user friendliness of the boardgame, functionalities of the OER Platform, etc. Users who are interested in the training and the online game can access the platform without login requirements: https://genieproject.eu/training.php?lang=EN. At completion of the course, they can use a feedback form to provide information on the user friendliness of the training course. Upon completing the training course and the quiz at the end they can also prompt the OER Platform to develop an attendance certificate.

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cm2@internetwebsolutions.es
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