• November 11, 2025

SIMPLE partners met in Pescara to consolidate the foundation of a new inclusive model

The partners of the SIMPLE project gathered in Pescara (Italy) on 29 October 2025 for the second Transnational Project Meeting (TPM), hosted by IDP European Consultants, to review and finalise the …

Finalisation of Work Package 3: “Development of the AYB training content”

“A Year Better” (AYB) project, co-funded by the Erasmus+ program of the European Union, proudly announces the successful implementation of Work Package 3 (WP3): Development of AYB Training Content, coordinated by …

VOICE OER Platform is Online: Open, Inclusive, and Multilingual

The VOICE OER Platform, developed by Internet Web Solutions, the project’s coordinator and technology partner, is live and fully accessible in English, Spanish, Italian, Polish, and Ukrainian. The platform serves as …

BT4VET Project. Introducing the VET Business Index: A Strategic Compass for Modern Vocational Education Providers

The BT4VET partnership proudly unveils the VET Business Index, a groundbreaking tool designed to help Vocational Education and Training (VET) providers navigate the increasingly complex and competitive landscape of education and workforce development. …

BT4VET Project. Mapping the Future of VET: A New Framework to Classify Operational Business Models

The BT4VET partnership is pleased to announce a significant new milestone: the completion of a classification framework of operational business models tailored for Vocational Education and Training (VET) providers. This classification is more …

After finishing the development of the training and the GENIE board and online game all project partners are now starting to deliver the training and game in the validation activities to involve at least 150 beneficiaries until October 2023. The target group of the test & validation are microentrepreneurs, leaders of micro and small enterprises as well as their employees.

The aim of the test & validation phase within the GENIE project is to ensure the quality, reliability, and correctness of the training and the game. It is a crucial step in the development lifecycle that involves verifying that the product meets the specified requirements and performs as expected.

The primary goals of the testing and validation include:

  • Detecting defects as it helps
  • Ensuring functionality
  • Verifying reliability
  • Enhancing quality
  • Validating user expectations
  • Compliance and standards
  • Risk mitigation


Ultimately, the aim of testing and validation is to deliver a reliable, high-quality product or system that meets the needs and expectations of its users while minimizing risks and ensuring compliance with relevant standards. This is the real-operational environment testing of the results aimed at collecting feedback from users on content, delivery means, depth and relevance of the modules, user friendliness of the boardgame, functionalities of the OER Platform, etc. Users who are interested in the training and the online game can access the platform without login requirements: https://genieproject.eu/training.php?lang=EN. At completion of the course, they can use a feedback form to provide information on the user friendliness of the training course. Upon completing the training course and the quiz at the end they can also prompt the OER Platform to develop an attendance certificate.

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info@internetwebsolutions.es
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