• May 27, 2024

The UNITY EUROPE digital platform is now available in English!

The UNITY EUROPE consortium is pleased to announce that its digital platform of open educational resources is now open and available to the public in English. UNITY EUROPE is a project …

The next step in the development of the DIGCOMP4VET project has begun. The consortium starts the Test and Validation process.

The DIGCOMP4VET project is moving forward with the next step in its development, which is the Test and Validation process. The T&V process started in December 2023 with the elaboration of …

The Eramus+ CARE project has completed its development with an excellent scope

Once the implementation of the Erasmus+ CARE project (Consumer Awareness for Responsibility towards the Environment), has been completed, the dissemination data of this initiative during its implementation period, during which it …

MICRO 2 Digital Project Follows Up on Testing and Validating Training with Practical Guidelines for Wider Adoption

The MICRO 2 Digital project proudly announces the successful implementation of its Test and Validation phase (WP4), focused on testing and promoting training materials designed to enhance digital competences and entrepreneurship …

IMPACT ACADEMY Project. Launch of Open Education Resource Platform

The IMPACT ACADEMY Erasmus + Cooperation Partnership Project launch the online Open Education Resource Platform. IMPACT ACADEMY Platform is the main showcase of project’s results and its largest and most tangible …

On 14 March, the ALL-IN consortium successfully held the kick-off meeting of the project, in which partners from Spain, Italy, Poland, Belgium and France participated. The meeting was led by IT Solutions for All, as coordinating partner, and was a chance for all partners to introduce their respective organisations and team members.

During the meeting, the different work packages that will be implemented during the 24 months of the project were presented. These packages include all the activities necessary to achieve the project objectives, through horizontal management activities, research and identification of good practices, creation of training materials and gamification elements, creation of an e-learning platform, testing and validation of the results, dissemination and communication.

ALL-IN is a project co-funded by the European Union in the framework of the Erasmus+ Programme, Key Action 2, Cooperation partnerships in youth, that aims to promote inclusive communication and language practices through the development of an innovative curriculum and an Open Educational Resources (OER) platform. Its objectives include creating an inclusive learning environment, raising awareness of the importance of inclusive language and enhancing the impact of ALL-IN initiatives. Ultimately, it aims to foster inclusive communication, benefiting individuals, educators, organisations, and society as a whole.

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