• February 27, 2024

CARE: The consortium joined the Closing Meeting of the CARE project

On February 2nd, 2024, the consortium joined the Closing Meeting of CARE, a project co-funded by the Erasmus+ Programme, which brings together seven partners from four countries (Spain, Italy, Portugal, Belgium). …

OFF LINE How to quit with Social Media

After two years of implementation, the OFFLINE How to quit with Social Media Erasmus+ project came to an official conclusion. Partners gathered together on 19 January, 2024 in Lecce (IT) to …

OPSIZO Diversity & Inclusion in Microenterprise Launch of the Open Education Resource Platform

OPSIZO Project launched the online Open Education Resource Platform, that represents a repository of the project’s outputs, results, news and contacts, and will be the OER platform for target groups to …

Free Matrix to Assess Digital Readiness at European VETs

A new Multidimensional and Multifunctional Matrix is now made available for free, aimed at both the educational and organizational level at Vocational Educational Training institutions in the EU. The matrix will …

Making digital education approachable: Matrix, Training and Tools explained in the Operational Guidelines of the RESET project results

The RESET project announces the publication of its operational guidelines for Vocational Education and Training (VET) operators. Titled “Operational Guidelines for VET Operators,” the document presents all RESET learning products and …

The 4th and final project meeting of the GENIE partner organizations aims to review the quality of all products developed and in particular to address issues of sustainability and the integration of the results into the future work of all partners.

Based on the very successful validation process, which involved more stakeholders than planned and at the same time with excellent feedback from those involved in the process, the products (training units and the GENIE game) were finalized.

The work done so far to disseminate the results has exceeded all previous expectations. More than 400,000 interested parties and organizations have already been reached online; more than 110,000 have been informed about GENIE through analogue media. 3,000 people have already used the GENIE material and the game has already been downloaded almost 300 times onto their own computers. Finally, the homepage has been visited more than 80,000 times.

The consortium is optimistic for further and intensive use by interested stakeholders throughout Europe. The 4th meeting took place from November 23-24, 2023 at d-ialogo in Wuppertal.